Movement
In this animation project I am learning and testing animated cameras and how they can make a viewer be more emerged into a scene. I take inspiration from sports ads and quick action movie scenes.
The camera is a tool that can change the viewers perspective on how fast or slow a movement is or how it emphasized.
In this simple animated shot, I use zooms to emphasize particular moments of the animation. - Unconsciously these are the parts of the animation the viewer will mostly remember
For materials, I am using basic materials and a roughness texture to help reflect light better on the model.
FBX Animation: Mixamo
Rendered with Cycles
![](https://cdn.myportfolio.com/be6f622c24c216a292cc1ac4e817672b/3a0eb5ba-595f-4be0-a883-b471c9f41cb7_rw_600.gif?h=c21292e1f2b2a712bb2de800897afa92)
![](https://cdn.myportfolio.com/be6f622c24c216a292cc1ac4e817672b/5f45c6d2-da2d-47ac-9f52-af66f630df88_rw_1920.jpg?h=e9069dfe8b86c2644b1c431526c6d2fb)
![](https://cdn.myportfolio.com/be6f622c24c216a292cc1ac4e817672b/03cc56b9-2d5c-4f50-a552-c5529190c371_rw_1920.jpg?h=ecbd0f49b5fdaa769c57a6aef413801a)
![](https://cdn.myportfolio.com/be6f622c24c216a292cc1ac4e817672b/2d8064c7-41ed-4c47-abd6-c4b2791bdb9e_rw_1920.jpg?h=d8b6cc140cd75983b48807832e8ae71e)
![](https://cdn.myportfolio.com/be6f622c24c216a292cc1ac4e817672b/83c792a4-7c5d-40dc-8c3d-77c233a7d27d_rw_1920.jpg?h=93f46b37c0126193b0ffbaff98d4a8fb)
![](https://cdn.myportfolio.com/be6f622c24c216a292cc1ac4e817672b/9a34cebc-0d8a-4760-8b78-200ab1087ef2_rw_1920.jpg?h=eedad4f89c6d3ad8e20bd86b256476c3)